GameSetWatch – Column: ‘Diamond in the Rough’ : Caring About The Prince.
A good review of the Prince of Persia, a game that I am currently playing. The game has received a lot of flack in the gaming press for being too easy, but this article begs to differ:
This Prince of Persia is many things good and bad, but for me, it has been one of the more enthralling experiences provided by a video game. It eschews frustrating, punishing gameplay tropes, and instead follows a hugely unpopular and successful (at its aim) path: it aims to create a continuous, enjoyable, flowing experience, one unhindered by the mechanical, artificial traditions of “achievement†and “fun†that so many games cling to.
Here is a game that asks you to enjoy yourself, and its fiction, and attempts to make these goals as attainable as possible. I can’t think of a more welcome trend to introduce to the industry, and I wish Ubisoft well, especially if they continue to produce products of such impressive quality and passion.
While I’m home with a cold today, it’s what I’ll be playing.