I'll admit that I've been a little quiet here for a while, but life has been a little busy. (And occasionally a little loud). This picture was taken during one of the quiet times that make the loud ones so worthwhile. Cole Fulton Boeninger Born May 22, 2006 8lb 15.4 oz, 22 inches Both baby... Continue Reading →
Extending a Librarian’s Reach
A colleague of mine just told me of a very positive experience that she had in an instant messaging transaction last week. A patron had contacted her via our IM reference service and was needing to find financial ratios for hypermarkets in France. This sounded like a pretty tough business question, and unfortunately I've been... Continue Reading →
Chad’s Take on Next-Gen Games
The other Chad, of Hidden Peanuts, has responded to a comment that I made on his blog when I asked his opinion of the next-gen gaming consoles. His two cents about the next-gen game consoles can be found here. He writes: For me, Nintendo is the obvious winner. I mean come... Continue Reading →
Historical Prices of Game Consoles
The Curmudgeon Gamer did a little bit of number crunching, and has some nice bar graphs of the historical prices of gaming consoles. The data is for consoles released from 1976 to the present and includes relative and absolute costs. Take a look, and see if you think the Playstation 3's $500-600 price tag is... Continue Reading →
Guide for HDTV and Gaming
Gamespot has a guide for understanding HDTV, particularly in how the newer technologies apply to gaming on the new Playstation3. The guide gets rid of a lot of the jargon and is easy to understand, even if you're not into games. A new generation is upon us and like many, we are not prepared. Many... Continue Reading →
The use of computer and video games for learning – a review of the literature
The use of computer and video games for learning - a review of the literature by Alice Mitchell and Carol Savill-Smith. I haven't read this yet, but it appers to be an interesting read. From the summary: The use of recreational computer and video games, particularly by young people, is commonplace. It is... Continue Reading →
Digital Game-based Learning
Digital Game-based Learing: It's Not Just the Digitial Natives that Are Resless is a very interesting article in the March/April issue of Educause Review. The author, Richard Van Eck, outlines: why DGBL is effective and engaging, how we can leverage those principles to implement DGBL, how faculty can integrate commercial off-the-shelf (COTS) DGBL in the... Continue Reading →
Library Gaming Blogs
I've been doing a little reading on the impact of gaming on today's learners. In the process, I've stumbled across a couple of blogs that are about gaming and libraries. Game On: Games in Libraries "strives to keep librarians up to date on gaming with convenient one-stop shopping for all your gaming news and information."... Continue Reading →
Newsweek on Web 2.0
Newsweek has an article on the new web: The massive success of MySpace and the exemplary strategy of Flickr are milestones in a new high-tech wave reminiscent of the craziness of the early dot-com days. This rebooting owes everything to the enhanced power and pervasiveness of the Web, which has finally matured to the point... Continue Reading →