The Problem With Achievement Points

I’ll admit it that even though I have a pathetically low gamerscore, I’m looking forward to collecting more achievements while playing games on my XBOX 360.  However, some achievements are not even worth the effort, as this post from GameLemon demonstrates.

All the cheering and joy was suffice it to say, instantly diminished, when we saw what was a remarkably small number of points awarded for investing so much time in a game. Here’s the thing, I understand there are1000 points to dole out for an Xbox360 game and somebody somewhere has to determine what they’re going to be, how many you’ll get for offline play and how many you’ll get for multiplayer, yatta yatta yatta. But for us 360 folk the issue is that there is an amazing amount of imbalance with this system.