Digital Game-based Learning

Digital Game-based Learing: It’s Not Just the Digitial Natives that Are Resless is a very interesting article in the March/April issue of Educause Review. The author, Richard Van Eck, outlines:

why DGBL is effective and engaging, how we can leverage those principles to implement DGBL, how faculty can integrate commercial off-the-shelf (COTS) DGBL in the classroom, what DGBL means for institutional IT support, and the lessons we can learn from past attempts at technological innovations in learning.

html version and PDF version are both available.

Link via Bibliographic Gaming.